MemoryLogger Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
A static class to control SDK logging into an in-memory buffer. Turning on logging while running your Speech SDK scenario provides detailed information from the SDK's core native components. If you report an issue to Microsoft, you may be asked to provide logs to help Microsoft diagnose the issue. Your application should not take dependency on particular log strings, as they may change from one SDK release to another without notice. MemoryLogger is designed for the case where you want to get access to logs that were taken in the short duration before some unexpected event happens. For example, if you are running a Speech Recognizer, you may want to dump the MemoryLogger after getting an event indicating recognition was canceled due to some error. The size of the memory buffer is fixed at 2MB and cannot be changed. This is a "ring" buffer, that is, new log strings written replace the oldest ones in the buffer. Added in version 1.20.0
public static class MemoryLogger
type MemoryLogger = class
Public Class MemoryLogger
- Inheritance
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MemoryLogger
Remarks
Memory logging is a process wide construct. That means that if (for example) you have multiple speech recognizer objects running in parallel, there will be one memory buffer containing interleaved logs from all recognizers. You cannot get a separate logs for each recognizer.
Methods
Dump() |
Returns the content of the whole memory buffer as a string enumerable. For example, you can access it as a string list by calling MemoryLogger.Dump().ToList<string>(). It does not block other SDK threads from continuing to log into the buffer. |
Dump(String) |
Writes the content of the whole memory buffer to the specified file. It does not block other SDK threads from continuing to log into the buffer. |
Dump(TextWriter) |
Writes the content of the whole memory buffer to an object that implements System.IO.TextWriter. For example, System.Console.Out (for console output). It does not block other SDK threads from continuing to log into the buffer. |
SetFilters(String[]) |
Sets or clears filters for memory logging. Once filters are set, memory logger will only be updated with log strings containing at least one of the strings specified by the filters. The match is case sensitive. |
SetLevel(Level) |
Sets the level of the messages to be captured by the logger |
Start() |
Starts logging into the internal memory buffer. |
Stop() |
Stops logging into the internal memory buffer. |
Applies to
Azure SDK for .NET