SimulationUpdateResult.ViewTransform Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Camera transform matrices (translation and rotation). For mono rendering, only the left matrix is valid.
public: Microsoft::Azure::RemoteRendering::StereoMatrix4x4 ViewTransform;
public Microsoft.Azure.RemoteRendering.StereoMatrix4x4 ViewTransform;
val mutable ViewTransform : Microsoft.Azure.RemoteRendering.StereoMatrix4x4
Public ViewTransform As StereoMatrix4x4