PerformanceAssessment.PolygonsRendered Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Number of triangles rendered in one frame.
public: Microsoft::Azure::RemoteRendering::PerformanceInformation PolygonsRendered;
public Microsoft.Azure.RemoteRendering.PerformanceInformation PolygonsRendered;
val mutable PolygonsRendered : Microsoft.Azure.RemoteRendering.PerformanceInformation
Public PolygonsRendered As PerformanceInformation
Field Value
Remarks
This number also includes the triangles that are culled during rendering. That means, this number does not vary a lot across different camera positions, but the performance on the other hand may vary a lot, depending on the triangle culling rate.