PbrMaterial.FresnelEffectExponent Property
Definition
Important
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The Fresnel effect exponent used when the effect is enabled (see the 'FresnelEffect' flag in PbrMaterialFeatures)
public:
property float FresnelEffectExponent { float get(); void set(float value); };
public float FresnelEffectExponent { get; set; }
member this.FresnelEffectExponent : single with get, set
Public Property FresnelEffectExponent As Single
Property Value
Remarks
The valid range for the exponent is [0.01, 10].