GraphicsBindingOpenXrD3d11.BlitRemoteFrame Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Blits the current remote frame to the bound render target.
public:
Microsoft::Azure::RemoteRendering::Result BlitRemoteFrame();
public Microsoft.Azure.RemoteRendering.Result BlitRemoteFrame ();
member this.BlitRemoteFrame : unit -> Microsoft.Azure.RemoteRendering.Result
Public Function BlitRemoteFrame () As Result
Returns
Success, NotInitialized, Fail, NoConnection
Remarks
When this function is executed it is assumed that the color and depth buffers provided by OpenXR are bound as the render target. This should be done as the very first thing in each frame as this function will overwrite all content in the target buffers.