ColorMaterial.FresnelEffectExponent Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The Fresnel effect exponent used when the effect is enabled (see the 'FresnelEffect' flag in ColorMaterialFeatures)
public:
property float FresnelEffectExponent { float get(); void set(float value); };
public float FresnelEffectExponent { get; set; }
member this.FresnelEffectExponent : single with get, set
Public Property FresnelEffectExponent As Single
Property Value
Remarks
The valid range for the exponent is [0.01, 10].