Severity Struct
Definition
Important
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Severity of the result (Critical, Warning, Informational, Hidden). This answers how important the result is. Critical is the only update-blocking severity.
[System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.StackHCI.Support.SeverityTypeConverter))]
public struct Severity : IEquatable<Microsoft.Azure.PowerShell.Cmdlets.StackHCI.Support.Severity>, System.Management.Automation.IArgumentCompleter
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.StackHCI.Support.SeverityTypeConverter))>]
type Severity = struct
interface IArgumentCompleter
Public Structure Severity
Implements IArgumentCompleter, IEquatable(Of Severity)
- Inheritance
-
Severity
- Attributes
- Implements
Fields
Critical | |
Hidden | |
Informational | |
Warning |
Methods
CompleteArgument(String, String, String, CommandAst, IDictionary) |
Implementations of this function are called by PowerShell to complete arguments. |
Equals(Object) |
Compares values of enum type Severity (override for Object) |
Equals(Severity) |
Compares values of enum type Severity |
GetHashCode() |
Returns hashCode for enum Severity |
ToString() |
Returns string representation for Severity |
Operators
Equality(Severity, Severity) |
Overriding == operator for enum Severity |
Implicit(Severity to String) |
Implicit operator to convert Severity to string |
Implicit(String to Severity) |
Implicit operator to convert string to Severity |
Inequality(Severity, Severity) |
Overriding != operator for enum Severity |