TextTrack Class
Definition
Important
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Represents a text track in an asset. A text track is usually used for sparse data related to the audio or video tracks.
[Newtonsoft.Json.JsonObject("#Microsoft.Media.TextTrack")]
public class TextTrack : Microsoft.Azure.Management.Media.Models.TrackBase
[<Newtonsoft.Json.JsonObject("#Microsoft.Media.TextTrack")>]
type TextTrack = class
inherit TrackBase
Public Class TextTrack
Inherits TrackBase
- Inheritance
- Attributes
-
Newtonsoft.Json.JsonObjectAttribute
Constructors
TextTrack() |
Initializes a new instance of the TextTrack class. |
TextTrack(String, String, String, Nullable<Visibility>, HlsSettings) |
Initializes a new instance of the TextTrack class. |
Properties
DisplayName |
Gets or sets the display name of the text track on a video player. In HLS, this maps to the NAME attribute of EXT-X-MEDIA. |
FileName |
Gets or sets the file name to the source file. This file is located in the storage container of the asset. |
HlsSettings |
Gets or sets the HLS specific setting for the text track. |
LanguageCode |
Gets the RFC5646 language code for the text track. |
PlayerVisibility |
Gets or sets when PlayerVisibility is set to "Visible", the text track will be present in the DASH manifest or HLS playlist when requested by a client. When the PlayerVisibility is set to "Hidden", the text will not be available to the client. The default value is "Visible". Possible values include: 'Hidden', 'Visible' |
Applies to
Azure SDK for .NET