MPSStateBatch.GetResourceSize(NSArray<MPSState>) Method
Definition
Important
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[ObjCRuntime.TV(12, 0)]
public static nuint GetResourceSize (Foundation.NSArray<MetalPerformanceShaders.MPSState> stateBatch);
static member GetResourceSize : Foundation.NSArray<MetalPerformanceShaders.MPSState> -> nuint
Parameters
Returns
System.System.UIntPtr
System.unativeint
- Attributes