MPSCnnConvolution.GetTemporaryResultState Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
[Foundation.Export("temporaryResultStateForCommandBuffer:sourceImage:sourceStates:destinationImage:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, 4, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual MetalPerformanceShaders.MPSCnnConvolutionGradientState GetTemporaryResultState (Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSImage sourceImage, Foundation.NSArray<MetalPerformanceShaders.MPSState> sourceStates, MetalPerformanceShaders.MPSImage destinationImage);
override this.GetTemporaryResultState : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSImage * Foundation.NSArray<MetalPerformanceShaders.MPSState> * MetalPerformanceShaders.MPSImage -> MetalPerformanceShaders.MPSCnnConvolutionGradientState
Parameters
- commandBuffer
- IMTLCommandBuffer
- sourceImage
- MPSImage
- destinationImage
- MPSImage
Returns
- Attributes