Edit

Share via


GKLocalPlayer.Authenticated Property

Definition

Current authentication state for the local player.

public virtual bool Authenticated { [Foundation.Export("isAuthenticated")] get; }
member this.Authenticated : bool

Property Value

True if the user has been authenticated, false otherwise.

Attributes

Remarks

This property changes as the application transitions from background to foreground, so you should check the value of this property on your handler and enable or disable features that depend on it in your game.

Applies to