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SystemAssignedServiceIdentity Class

Definition

Managed service identity (either system assigned, or none).

public class SystemAssignedServiceIdentity : Azure.Provisioning.Primitives.ProvisionableConstruct
public class SystemAssignedServiceIdentity : Azure.Provisioning.Primitives.ProvisioningConstruct
type SystemAssignedServiceIdentity = class
    inherit ProvisionableConstruct
type SystemAssignedServiceIdentity = class
    inherit ProvisioningConstruct
Public Class SystemAssignedServiceIdentity
Inherits ProvisionableConstruct
Public Class SystemAssignedServiceIdentity
Inherits ProvisioningConstruct
Inheritance
SystemAssignedServiceIdentity
Inheritance
SystemAssignedServiceIdentity

Constructors

SystemAssignedServiceIdentity()

Creates a new SystemAssignedServiceIdentity.

Properties

PrincipalId

The service principal ID of the system assigned identity. This property will only be provided for a system assigned identity.

SystemAssignedServiceIdentityType

Type of managed service identity (either system assigned, or none).

TenantId

The tenant ID of the system assigned identity. This property will only be provided for a system assigned identity.

Methods

AssignOrReplace<T>(T, T) (Inherited from ProvisionableConstruct)
Compile()

Compile the resource into a set of Bicep statements.

(Inherited from ProvisionableConstruct)
Compile()

Compile the resource into a set of Bicep statements.

(Inherited from ProvisioningConstruct)
DefineDictionaryProperty<T>(String, String[], Boolean, Boolean) (Inherited from ProvisionableConstruct)
DefineListProperty<T>(String, String[], Boolean, Boolean) (Inherited from ProvisionableConstruct)
DefineModelProperty<T>(String, String[], Boolean, Boolean, Boolean, String) (Inherited from ProvisionableConstruct)
DefineProperty<T>(String, String[], Boolean, Boolean, Boolean, BicepValue<T>, String) (Inherited from ProvisionableConstruct)
DefineProvisionableProperties()

Define all the provisionable properties of SystemAssignedServiceIdentity.

GetProvisionableResources()

Get any resources represented by this object. This will typically only be the object itself for everything but Infrastructure.

(Inherited from Provisionable)
GetResources()

Get any resources represented by this object. This will typically only be the object itself for everything but Infrastructure.

(Inherited from Provisionable)
Initialize()

Initialize this construct.

(Inherited from ProvisionableConstruct)
OverrideWithExpression(BicepExpression) (Inherited from ProvisionableConstruct)
OverrideWithExpression(Expression)

Set this construct to represent the result of an expression. This is primarily meant to be called via FromExpression static methods on specific resources or constructs.

(Inherited from ProvisioningConstruct)
Resolve(ProvisioningBuildOptions)

Resolve any resources or properties that were not explicitly specified.

(Inherited from ProvisionableConstruct)
Resolve(ProvisioningBuildOptions)

Resolve any resources or properties that were not explicitly specified.

(Inherited from Provisionable)
Resolve(ProvisioningContext)

Resolve any resources or properties that were not explicitly specified.

(Inherited from Provisionable)
Resolve(ProvisioningContext)

Resolve any resources or properties that were not explicitly specified.

(Inherited from ProvisioningConstruct)
Validate(ProvisioningBuildOptions)

Validate the presence of any required members.

(Inherited from ProvisionableConstruct)
Validate(ProvisioningBuildOptions)

Validate the presence of any required members.

(Inherited from Provisionable)
Validate(ProvisioningContext)

Validate the presence of any required members.

(Inherited from Provisionable)
Validate(ProvisioningContext)

Validate the presence of any required members.

(Inherited from ProvisioningConstruct)

Explicit Interface Implementations

IBicepValue.Assign(IBicepValue)

Assign a value to this property.

(Inherited from ProvisionableConstruct)
IBicepValue.Compile()

Compile this value to a Bicep expression.

(Inherited from ProvisionableConstruct)
IBicepValue.Expression

Gets the expression for this value if it's not a literal.

(Inherited from ProvisionableConstruct)
IBicepValue.IsEmpty

Gets whether this value is unset or empty.

(Inherited from ProvisionableConstruct)
IBicepValue.IsOutput

Tracks whether this is an output only property.

(Inherited from ProvisionableConstruct)
IBicepValue.IsRequired

Tracks whether this property is required.

(Inherited from ProvisionableConstruct)
IBicepValue.IsSecure

Tracks whether this contains a secure value.

(Inherited from ProvisionableConstruct)
IBicepValue.Kind

Gets the kind of this value (a literal value, an expression, or it's unset).

(Inherited from ProvisionableConstruct)
IBicepValue.LiteralValue

Get the value of this expression, if it's literal.

(Inherited from ProvisionableConstruct)
IBicepValue.Self

Gets information about where this value was defined.

(Inherited from ProvisionableConstruct)
IBicepValue.SetReadOnly()

Make this value readonly.

(Inherited from ProvisionableConstruct)
IBicepValue.Source

Gets information about where this value was assigned from.

(Inherited from ProvisionableConstruct)

Applies to