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DynamicsProcessing Class

Definition

DynamicsProcessing is an audio effect for equalizing and changing dynamic range properties of the sound.

[Android.Runtime.Register("android/media/audiofx/DynamicsProcessing", ApiSince=28, DoNotGenerateAcw=true)]
public sealed class DynamicsProcessing : Android.Media.Audiofx.AudioEffect
[<Android.Runtime.Register("android/media/audiofx/DynamicsProcessing", ApiSince=28, DoNotGenerateAcw=true)>]
type DynamicsProcessing = class
    inherit AudioEffect
Inheritance
DynamicsProcessing
Attributes

Remarks

DynamicsProcessing is an audio effect for equalizing and changing dynamic range properties of the sound. It is composed of multiple stages including equalization, multi-band compression and limiter.

The number of bands and active stages is configurable, and most parameters can be controlled in realtime, such as gains, attack/release times, thresholds, etc.

The effect is instantiated and controlled by channels. Each channel has the same basic architecture, but all of their parameters are independent from other channels.

The basic channel configuration is:

Channel 0          Channel 1       ....       Channel N-1
                 Input              Input                       Input
                   |                  |                           |
              +----v----+        +----v----+                 +----v----+
              |inputGain|        |inputGain|                 |inputGain|
              +---------+        +---------+                 +---------+
                   |                  |                           |
             +-----v-----+      +-----v-----+               +-----v-----+
             |   PreEQ   |      |   PreEQ   |               |   PreEQ   |
             +-----------+      +-----------+               +-----------+
                   |                  |                           |
             +-----v-----+      +-----v-----+               +-----v-----+
             |    MBC    |      |    MBC    |               |    MBC    |
             +-----------+      +-----------+               +-----------+
                   |                  |                           |
             +-----v-----+      +-----v-----+               +-----v-----+
             |  PostEQ   |      |  PostEQ   |               |  PostEQ   |
             +-----------+      +-----------+               +-----------+
                   |                  |                           |
             +-----v-----+      +-----v-----+               +-----v-----+
             |  Limiter  |      |  Limiter  |               |  Limiter  |
             +-----------+      +-----------+               +-----------+
                   |                  |                           |
                Output             Output                      Output

Where the stages are: inputGain: input gain factor in decibels (dB). 0 dB means no change in level. PreEQ: Multi-band Equalizer. MBC: Multi-band Compressor PostEQ: Multi-band Equalizer Limiter: Single band compressor/limiter.

An application creates a DynamicsProcessing object to instantiate and control this audio effect in the audio framework. A DynamicsProcessor.Config and DynamicsProcessor.Config.Builder are available to help configure the multiple stages and each band parameters if desired.

See each stage documentation for further details.

If no Config is specified during creation, a default configuration is chosen.

To attach the DynamicsProcessing to a particular AudioTrack or MediaPlayer, specify the audio session ID of this AudioTrack or MediaPlayer when constructing the effect (see AudioTrack#getAudioSessionId() and MediaPlayer#getAudioSessionId()).

To attach the DynamicsProcessing to a particular AudioTrack or MediaPlayer, specify the audio session ID of this AudioTrack or MediaPlayer when constructing the DynamicsProcessing.

See android.media.MediaPlayer#getAudioSessionId() for details on audio sessions.

See android.media.audiofx.AudioEffect class for more details on controlling audio effects.

Java documentation for android.media.audiofx.DynamicsProcessing.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Constructors

DynamicsProcessing(Int32, Int32, DynamicsProcessing+Config)

Class constructor.

DynamicsProcessing(Int32)

Class constructor.

Fields

ActionCloseAudioEffectControlSession

Intent to signal to the effect control application or service that an audio session is closed and that effects should not be applied anymore.

(Inherited from AudioEffect)
ActionDisplayAudioEffectControlPanel

Intent to launch an audio effect control panel UI.

(Inherited from AudioEffect)
ActionOpenAudioEffectControlSession

Intent to signal to the effect control application or service that a new audio session is opened and requires audio effects to be applied.

(Inherited from AudioEffect)
AlreadyExists
Obsolete.

Internal operation status.

(Inherited from AudioEffect)
ContentTypeGame
Obsolete.

Value for #EXTRA_CONTENT_TYPE when the type of content played is game audio

(Inherited from AudioEffect)
ContentTypeMovie
Obsolete.

Value for #EXTRA_CONTENT_TYPE when the type of content played is video or movie

(Inherited from AudioEffect)
ContentTypeMusic
Obsolete.

Value for #EXTRA_CONTENT_TYPE when the type of content played is music

(Inherited from AudioEffect)
ContentTypeVoice
Obsolete.

Value for #EXTRA_CONTENT_TYPE when the type of content played is voice audio

(Inherited from AudioEffect)
EffectAuxiliary

Effect connection mode is auxiliary.

(Inherited from AudioEffect)
EffectInsert

Effect connection mode is insert.

(Inherited from AudioEffect)
EffectPostProcessing

Effect connection mode is post processing.

(Inherited from AudioEffect)
EffectPreProcessing

Effect connection mode is pre processing.

(Inherited from AudioEffect)
Error
Obsolete.

Unspecified error.

(Inherited from AudioEffect)
ErrorBadValue
Obsolete.

Operation failed due to bad parameter value.

(Inherited from AudioEffect)
ErrorDeadObject
Obsolete.

Operation failed due to dead remote object.

(Inherited from AudioEffect)
ErrorInvalidOperation
Obsolete.

Operation failed because it was requested in wrong state.

(Inherited from AudioEffect)
ErrorNoInit
Obsolete.

Operation failed due to bad object initialization.

(Inherited from AudioEffect)
ErrorNoMemory
Obsolete.

Operation failed due to lack of memory.

(Inherited from AudioEffect)
ExtraAudioSession

Contains the ID of the audio session the effects should be applied to.

(Inherited from AudioEffect)
ExtraContentType

Indicates which type of content is played by the application.

(Inherited from AudioEffect)
ExtraPackageName

Contains the package name of the calling application.

(Inherited from AudioEffect)
Success
Obsolete.

Successful operation.

(Inherited from AudioEffect)
VariantFavorFrequencyResolution
Obsolete.

Index of variant that favors frequency resolution.

VariantFavorTimeResolution
Obsolete.

Index of variant that favors time resolution resolution.

Properties

ChannelCount

Gets the number of channels in the effect engine

Class

Returns the runtime class of this Object.

(Inherited from Object)
Enabled

Returns effect enabled state

(Inherited from AudioEffect)
Handle

The handle to the underlying Android instance.

(Inherited from Object)
HasControl

Checks if this AudioEffect object is controlling the effect engine.

(Inherited from AudioEffect)
Id

Returns effect unique identifier.

(Inherited from AudioEffect)
JniIdentityHashCode (Inherited from Object)
JniPeerMembers
PeerReference (Inherited from Object)
ThresholdClass

This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.

(Inherited from AudioEffect)
ThresholdType

This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.

(Inherited from AudioEffect)

Methods

Clone()

Creates and returns a copy of this object.

(Inherited from Object)
Dispose() (Inherited from Object)
Dispose(Boolean) (Inherited from Object)
Equals(Object)

Indicates whether some other object is "equal to" this one.

(Inherited from Object)
GetChannelByChannelIndex(Int32)
GetConfig()

Returns the Config object used to setup this effect.

GetDescriptor()

Get the effect descriptor.

(Inherited from AudioEffect)
GetHashCode()

Returns a hash code value for the object.

(Inherited from Object)
GetInputGainByChannelIndex(Int32)
GetLimiterByChannelIndex(Int32)
GetMbcBandByChannelIndex(Int32, Int32)
GetMbcByChannelIndex(Int32)
GetPostEqBandByChannelIndex(Int32, Int32)
GetPostEqByChannelIndex(Int32)
GetPreEqBandByChannelIndex(Int32, Int32)
GetPreEqByChannelIndex(Int32)
JavaFinalize()

Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.

(Inherited from Object)
Notify()

Wakes up a single thread that is waiting on this object's monitor.

(Inherited from Object)
NotifyAll()

Wakes up all threads that are waiting on this object's monitor.

(Inherited from Object)
Release()

Releases the native AudioEffect resources.

(Inherited from AudioEffect)
SetAllChannelsTo(DynamicsProcessing+Channel)
SetChannelTo(Int32, DynamicsProcessing+Channel)
SetControlStatusListener(AudioEffect+IOnControlStatusChangeListener)

Sets the listener AudioEffect notifies when the effect engine control is taken or returned.

(Inherited from AudioEffect)
SetEnabled(Boolean)

Enable or disable the effect.

(Inherited from AudioEffect)
SetEnableStatusListener(AudioEffect+IOnEnableStatusChangeListener)

Sets the listener AudioEffect notifies when the effect engine is enabled or disabled.

(Inherited from AudioEffect)
SetHandle(IntPtr, JniHandleOwnership)

Sets the Handle property.

(Inherited from Object)
SetInputGainAllChannelsTo(Single)
SetInputGainbyChannel(Int32, Single)
SetLimiterAllChannelsTo(DynamicsProcessing+Limiter)
SetLimiterByChannelIndex(Int32, DynamicsProcessing+Limiter)
SetMbcAllChannelsTo(DynamicsProcessing+Mbc)
SetMbcBandAllChannelsTo(Int32, DynamicsProcessing+MbcBand)
SetMbcBandByChannelIndex(Int32, Int32, DynamicsProcessing+MbcBand)
SetMbcByChannelIndex(Int32, DynamicsProcessing+Mbc)
SetPostEqAllChannelsTo(DynamicsProcessing+Eq)
SetPostEqBandAllChannelsTo(Int32, DynamicsProcessing+EqBand)
SetPostEqBandByChannelIndex(Int32, Int32, DynamicsProcessing+EqBand)
SetPostEqByChannelIndex(Int32, DynamicsProcessing+Eq)
SetPreEqAllChannelsTo(DynamicsProcessing+Eq)
SetPreEqBandAllChannelsTo(Int32, DynamicsProcessing+EqBand)
SetPreEqBandByChannelIndex(Int32, Int32, DynamicsProcessing+EqBand)
SetPreEqByChannelIndex(Int32, DynamicsProcessing+Eq)
ToArray<T>() (Inherited from Object)
ToString()

Returns a string representation of the object.

(Inherited from Object)
UnregisterFromRuntime() (Inherited from Object)
Wait()

Causes the current thread to wait until it is awakened, typically by being <em>notified</em> or <em>interrupted</em>.

(Inherited from Object)
Wait(Int64, Int32)

Causes the current thread to wait until it is awakened, typically by being <em>notified</em> or <em>interrupted</em>, or until a certain amount of real time has elapsed.

(Inherited from Object)
Wait(Int64)

Causes the current thread to wait until it is awakened, typically by being <em>notified</em> or <em>interrupted</em>, or until a certain amount of real time has elapsed.

(Inherited from Object)

Events

ControlStatus (Inherited from AudioEffect)
EnableStatus (Inherited from AudioEffect)

Explicit Interface Implementations

IJavaPeerable.Disposed() (Inherited from Object)
IJavaPeerable.DisposeUnlessReferenced() (Inherited from Object)
IJavaPeerable.Finalized() (Inherited from Object)
IJavaPeerable.JniManagedPeerState (Inherited from Object)
IJavaPeerable.SetJniIdentityHashCode(Int32) (Inherited from Object)
IJavaPeerable.SetJniManagedPeerState(JniManagedPeerStates) (Inherited from Object)
IJavaPeerable.SetPeerReference(JniObjectReference) (Inherited from Object)

Extension Methods

JavaCast<TResult>(IJavaObject)

Performs an Android runtime-checked type conversion.

JavaCast<TResult>(IJavaObject)
GetJniTypeName(IJavaPeerable)

Applies to