BitmapDrawable.SetTileModeXY(Shader+TileMode, Shader+TileMode) Method
Definition
Important
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Sets the repeat behavior of this drawable on both axis.
[Android.Runtime.Register("setTileModeXY", "(Landroid/graphics/Shader$TileMode;Landroid/graphics/Shader$TileMode;)V", "GetSetTileModeXY_Landroid_graphics_Shader_TileMode_Landroid_graphics_Shader_TileMode_Handler")]
public virtual void SetTileModeXY (Android.Graphics.Shader.TileMode? xmode, Android.Graphics.Shader.TileMode? ymode);
[<Android.Runtime.Register("setTileModeXY", "(Landroid/graphics/Shader$TileMode;Landroid/graphics/Shader$TileMode;)V", "GetSetTileModeXY_Landroid_graphics_Shader_TileMode_Landroid_graphics_Shader_TileMode_Handler")>]
abstract member SetTileModeXY : Android.Graphics.Shader.TileMode * Android.Graphics.Shader.TileMode -> unit
override this.SetTileModeXY : Android.Graphics.Shader.TileMode * Android.Graphics.Shader.TileMode -> unit
Parameters
- xmode
- Shader.TileMode
The X repeat mode for this drawable.
- ymode
- Shader.TileMode
The Y repeat mode for this drawable.
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.