lerp
I needed a quick function to return a point..
Spat
public Point Lerp(Point p0, Point p1, double amtInterpolate)
{
double xlerp = p0.X + ( p1.X - p0.X ) * amtInterpolate;
double ylerp = p0.Y + ( p1.Y - p0.Y ) * amtInterpolate;
Point newPoint = new Point(xlerp, ylerp);
return newPoint;
}