Updated Post on Where Do I Put My Data Code?
I have just updated Where Do I Put My Data Code In A LightSwitch Application? for Beta 2. I reshot all the screens and have made some minor changes to both the text and the narrative. The primary difference is that I have moved my data code into the screen’s InitializeDataWorkspace event handler, rather than using the screen’s Created handler (which was known as Loaded in Beta 1).
I am working on updating the rest of my posts for Beta 2. Stay tuned.