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FS in first person POV?...

There is an interesting thread on AVSIM which poses this question and which I read with interest (although I could do without the personal attacks). I realize there have been similar posts before FSX was finished and there will continue to be more I'm sure.

We are starting to look at FS as a platform, which means we could consider all kinds of things to do in FS. Whatever we do in the future, we will always offer free flight so that you can "instantly" fly any aircraft, anywhere on the planet, any time of the day or night. If that is what you love about flight simulation, then why worry about what else may be possible? With the introduction of missions in FSX, a lot of users swore they would not like them and would not fly them. Based on the Beta team's feedback, most of those users had some change of heart and are enjoying the missions (not all users though...). If we do a good job designing the user experience in "FS-Next," I think new features will be a lot like the missions have been for FSX and generate controversy at first and either succeed for fail in the end. I'm much more interested in success, so I think I'll shoot for that.

For those that are concerned we will sacrifice realism in the pursuit of a rich user experience (i.e. "game play") I will say that I will do everything I can to consistently increase the fidelity, accuracy, and authenticity of the sim. Considering I'm not a dev I can't make a difference writing code, but I do think it's an integral and important element of what makes a simulation great. But we aren't going to get rid of all the "eyecandy" people on the team and hire simulation engineers in their place as we ultimately need a balanced product overall.

I'll continue to read and listen with interest... :)

Comments

  • Anonymous
    January 01, 2003
    Thanks for the link to the AVSIM post Paul. It's nice to see people using their imaginations. I think it's great that ACES are starting to view FS as a development platform. Hopefully this philosophy will extend to other possible ACES products. Maybe it's about time for the studio to revisit the CFS franchise? :)

  • Anonymous
    January 01, 2003
    I agree that the CFS would be great using the FSX engine. I'm sure it would do as well as could be expected ridding the FSX coattails.

  • Anonymous
    January 01, 2003
    I was sceptical about the FSX missions. But, when playing them on the Beta's, i really enjoyed them. Some of them are real hard to play, like the Dutch harbor approach. I think they are a nice addon to the Flightsim family