Nick Gravelyn's Blog
on XNA Game Studio and game development
Change in UIElementRenderer behavior and update to UIElementRendererHelper
A while I back I posted about a UIElementRendererHelper class I had made to simplify life when...
Date: 09/26/2011
Simplifying UIElementRenderer usage for full-page scenarios
UPDATE: Please see this new post regarding UIElementRendererHelper as it includes a newer version of...
Date: 05/24/2011
WPF Hosting for XNA Game Studio 4.0
A while back I wrote up a method for rendering XNA Game Studio 4.0 content inside of a WPF window....
Date: 03/25/2011
MediaPlayer changes in XNA Game Studio 4.0 for Windows Phone
MediaPlayer, the interface for playing music on Windows Phone, is seeing some small tweaks that can...
Date: 03/18/2011
‘using’ IDisposable objects
This isn’t fully game related, but I see so many people posting code on forums that looks like this:...
Date: 12/28/2010
Build-time content pipeline usage in Windows games
One of the problems that some folks have hit in XNA Game Studio 4.0 is not being able to use the...
Date: 11/24/2010
What storage is right for me?
Developers moving across all three of the platforms supported by XNA Game Studio might find...
Date: 11/10/2010
Encoding and decoding images in XNA Game Studio 4.0
In previous releases of XNA Game Studio, there were the Texture2D.Save and Texture2D.FromFile...
Date: 10/03/2010
Don’t build more than what you need
One of the more abstract lessons I learned through making my AppWeek game was to build for the...
Date: 09/29/2010
Don’t reinvent those wheels
Still continuing on about my AppWeek game, another bit that really helped me out was leveraging...
Date: 09/29/2010
Batch your polygons
Continuing my little series on how I created my AppWeek game, let’s talk about triangles,...
Date: 09/29/2010
The delights of DualTextureEffect
When I started on my AppWeek game, I wanted to build the game using the Reach profile as much as...
Date: 09/29/2010
My AppWeek 2010
As Shawn blogged yesterday, we wrapped up AppWeek last week and got to see a lot of cool games from...
Date: 09/29/2010
I helped ship XNA Game Studio 4.0
Allow me to be a bit nostalgic here for a post. It’s December 2006 and I’m a college kid in Grand...
Date: 09/16/2010
Rendering with XNA Framework 4.0 inside of a WPF application
First some prefaces: This isn’t any official solution to embedding XNA Framework graphics inside a...
Date: 07/25/2010
Storage in XNA Game Studio 4.0
With the recently released beta of XNA Game Studio 4.0, one of the new changes you may have seen is...
Date: 07/23/2010
Landscape mode in Windows Phone Developer Tools
Remember that thing I said about simulating landscape mode in the emulator? Forget about it. With...
Date: 07/12/2010
Touch gestures on Windows Phone 7
Update: My gesture sample is also now available for download which shows an example of mixing...
Date: 07/12/2010
Simulating landscape mode with the Windows Phone Developer Tools April CTP
The current CTP for the Windows Phone Developer Tools does not include the final scaling/rotation...
Date: 06/19/2010
Platform and Configuration Selection in Visual Studio 2010 Express for Windows Phone
Update: D’oh. I just now realized that Michael beat me to this topic five days ago. You can see his...
Date: 06/19/2010