Session: WiiFit: Creating a Brand New Interface for the Home Console
Speaker: Takao Sawano
WiiFit Examples
- Family weighing themselves and tracking health
- Father doing push ups on balance board
- Mother doing yoga on the board
- Games: Kid taking headers playing soccer goalie
- Games: Grandfather using ski-jump
- Games: Mother walking on a tightrope
- Sold over 1.4 million units
- Europe: April 25th
- US: May 19th
Wii Fit Package Contents
- Balance Board and software
Not born of strategic process,
Please don't post photos (women right next to me took a picture)
Party Play
Wii Sports -
In the center is a section called "Health Pack"
- Became Wiifit, was at the center of the slide, plans for original Wii
- body management, health, calorie control, scale
My Miyamoto: "I have fun just weighing myself and collecting my weight data, so this idea is bound to lead to something interesting"
- "Developers must always approach their projects with the belief they are developing a million seller"
- Develop a cost-effective scale
- Start from scratch rather than reuse existing (needs to be more than a scale)
- rotary encoder stick from N-64 controller, minimal friction and great precision
Something wasn't quite right, fear/doubt of project
Japan's National Sport: Sumo
- Sumo wrestler's need two scales to measure "aha moment"
- Sample 60x per second
- Part of the body test was balance
- Show how to visually show how weight is transferred from left/right side
- Heart of the weight detector is a rotary encoder
- Rumble: Rumble for your legs - just not enough power and would kill battery
- Foot controller: Should it detect forward and backward shifts? Devs said left/right was fine, but still wanted.
Checked Nintendo Service Center (returns)
- How do you keep costs low and keep it simple so that you don't balloon servicing cost
Strain gauge to measure difference and force. Wiifit ships with 4 sensors
Multiple revisions to incorporate a number of factors
- Make it wider, shoulder width
- larger also means higher cost
- build it so that tall/short people can play and have it work worldwide
- President review feedback: It's clumsy to plug in a wiimote
- Radio interference,
WiiFit - Body test features
- BMI, balance test,
- WiiFit Channel - Add Wiifit bodytest as a channel (so you don't need the disk)
- Training: Yoga (15) , strength (15), aerobics (9), balance games (9)
- Use remote to measure balance and players body movements
- Trainer can give advice based on their movements (video of European version)
- Dynamic coach and ratings (Couch potato)
- Wii Fit Island - Running course, doesn't use balance board, just wii remote
- Allows players to switch to broadcast so that you can watch regular TV and use wiimote as a speaker for aerobics
- Workout while watching TV
- Fit Credits - The time you spend exercising is automatically counted, you can also count external
Balance Board Specs
- 60 samples/second
- measurable weight 330 lbs, max 660
- Weight 7.7 lbs
- 4 batteries = 60 hours
- Sync to register bluetooth
- LED display - flashes when BT is syncing
- software can check the battery life
- always registered as Wii Remote 4
As a foot controller
- Control from 360 degrees, wave of a hand arm movement detectable
- how much force
- can even detect when a small weight is picked up or put down
Highest selling title that requires a peripheral (1.4 million sell through)
Bandai Namco Games - Family Ski
- video of Japanese comedian playing
- Swishing legs
- Play to Nintendo's strengths - easy to show
Purchasers
- Families
- 72% of other family/friends play game
Comments
- Anonymous
February 20, 2008
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