XNA Panic Game
L'annonce de XNA Game Studio Express en août dernier m'a incité à essayer de développer mon premier jeu d'arcade, cela faisait longtemps que je rêvais de pouvoir développer pour mes XBox. Voici donc XNA Panic qui est un remake d'un jeu de borne d'arcade auquel je jouais lorsque j'étais lycéen. La description de son implémentation devrait être publiée dans le prochain numéro du magazine Programmez!
Le lien ci-dessous contient les sources de la version XBox ainsi que de la version Windows.
Comments
- Anonymous
December 18, 2006
Nicely done, Alain! "Apple Panic" was one of the first games I played on my Apple ][+ when I got it back in 1981. Wow, 25 years ago...The only thing I found confusing about your version was that you cannot start digging while running -- you have to stop first. I thought digging was broken until I happened to dig while stopped. I don't remember if the Apple version of the game worked this way as well. - Anonymous
December 19, 2006
thanks,it should be easy to correct the "dig while running" : in the Update method of the game, I would just have to test for dig/fill before moves. - Anonymous
December 25, 2006
The comment has been removed