Hello Vedaant,
Welcome to the Microsoft Q&A and thank you for posting your questions here.
I understand that you need help to Integrat Microsoft.CognitiveServices.Speech.Extension.MAS into Unity for AEC and Noise Suppression.
- Integrating the Microsoft.CognitiveServices.Speech.Extension.MAS package into Unity can be challenging due to its unique structure. Unlike typical NuGet packages, the MAS extension might not include a
lib
folder or.dll
file. To integrate it, you should manually extract the package contents and place them in the appropriate directories within your Unity project. This involves downloading the.nupkg
file, extracting it using a tool like 7-Zip, and then copying the necessary files into your Unity project'sAssets
folder. - NuGet2Unity can sometimes struggle with complex packages like the MAS extension. An alternative method is to manually convert the NuGet package into a Unity-compatible format. This involves downloading the
.nupkg
file, extracting its contents, and placing them into your Unity project'sAssets
folder. You can then configure the necessary references within Unity to ensure the package is correctly integrated. - Ensure that all dependencies required by the Speech SDK and MAS extension are correctly referenced in your Unity project. This might include verifying that the Speech SDK dependencies are properly set up and checking for any platform-specific settings needed for the MAS extension to function correctly in Unity.
Tutorials and documentation:
- https://learn.microsoft.com/en-us/training/modules/azure-speech-services-tutorials-mrtk/?source=recommendations
- https://learn.microsoft.com/en-us/azure/ai-services/speech-service/audio-processing-speech-sdk?source=recommendations
- https://learn.microsoft.com/en-us/windows/mixed-reality/develop/unity/best-practices-for-working-with-unity-and-visual-studio?source=recommendations
However, if you would like manual integration, the below is high level summary of what you should do:
- Extract the NuGet Package
- Download the
.nupkg
file for the MAS extension. - Extract the contents using a tool like 7-Zip.
- Import into Unity
- Copy the extracted files into your Unity project’s
Assets
folder. - Ensure that the necessary scripts and resources are correctly referenced.
- Configure Unity
- Set up any required platform-specific settings.
- Ensure that the Speech SDK and MAS extension are correctly configured in your Unity project.
I hope this is helpful! Do not hesitate to let me know if you have any other questions.
Please don't forget to close up the thread here by upvoting and accept it as an answer if it is helpful.