How to fix Windows.Networking.Connectivity.dll - Access is denied
Hi,
Its a multiplayer game developed with Unity, I have added the following capabilities in Package.appxmanifest :
Internet (Client)
Internet (Client & Server)
Private Networks (Client & Server)
The user is asked to sign in by directing to the unity auth page in the browser, but the browser doesn't open at all, in the logs I see several access denied issues:
Exception thrown at 0x00007FFA235F837A (KernelBase.dll) in Game.exe: WinRT originate error - 0x80070005 : 'Access is denied.'.
onecoreuap\net\netprofiles\winrt\networkinformation\lib\handlemanager.cpp(141)\Windows.Networking.Connectivity.dll!00007FF9E6B1E746: (caller: 00007FF9E6B3D240) LogHr(1) tid(9c10) 80070005 Access is denied.
Exception thrown at 0x00007FFA235F837A (KernelBase.dll) in Game.exe: 0x00000005: Access is denied.