DiscreteSingleKeyFrame.InterpolateValueCore(Single, Double) Method
Definition
Important
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Uses discrete interpolation to transition between the previous key frame value and the value of the current key frame.
protected:
override float InterpolateValueCore(float baseValue, double keyFrameProgress);
protected override float InterpolateValueCore (float baseValue, double keyFrameProgress);
override this.InterpolateValueCore : single * double -> single
Protected Overrides Function InterpolateValueCore (baseValue As Single, keyFrameProgress As Double) As Single
Parameters
- baseValue
- Single
The value to animate from.
- keyFrameProgress
- Double
A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame.
Returns
The output value of this key frame given the specified base value and progress.