MouseButtonState Enum
Definition
Important
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Specifies the possible states of a mouse button.
public enum class MouseButtonState
public enum MouseButtonState
type MouseButtonState =
Public Enum MouseButtonState
- Inheritance
Fields
Name | Value | Description |
---|---|---|
Released | 0 | The button is released. |
Pressed | 1 | The button is pressed. |
Examples
The following example shows a mouse event handler that determines which buttons are currently pressed by checking the button state of each mouse button.
private void MouseDownHandler(object sender, MouseEventArgs e)
{
if (e.RightButton == MouseButtonState.Pressed)
{
MessageBox.Show("The Right Mouse Button is pressed");
}
if (e.LeftButton == MouseButtonState.Pressed)
{
MessageBox.Show("The Left Mouse Button is pressed");
}
if (e.MiddleButton == MouseButtonState.Pressed)
{
MessageBox.Show("The Middle Mouse Button is pressed");
}
if (e.XButton1 == MouseButtonState.Pressed)
{
MessageBox.Show("The XButton1 Mouse Button is pressed");
}
if (e.XButton2 == MouseButtonState.Pressed)
{
MessageBox.Show("The XButton2 Mouse Button is pressed");
}
}
Private Sub MouseDownHandler(ByVal sender As Object, ByVal e As MouseEventArgs)
If e.RightButton = MouseButtonState.Pressed Then
MessageBox.Show("The Right Mouse Button is pressed")
End If
If e.LeftButton = MouseButtonState.Pressed Then
MessageBox.Show("The Left Mouse Button is pressed")
End If
If e.MiddleButton = MouseButtonState.Pressed Then
MessageBox.Show("The Middle Mouse Button is pressed")
End If
If e.XButton1 = MouseButtonState.Pressed Then
MessageBox.Show("The XButton1 Mouse Button is pressed")
End If
If e.XButton2 = MouseButtonState.Pressed Then
MessageBox.Show("The XButton2 Mouse Button is pressed")
End If
End Sub
Remarks
The MouseButtonState enumeration specifies constants which correlate to the state of a mouse button.