Manipulator2D.Equality(Manipulator2D, Manipulator2D) Operator
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Determines whether two specified Manipulator2D objects have the same value.
public:
static bool operator ==(System::Windows::Input::Manipulations::Manipulator2D manipulator1, System::Windows::Input::Manipulations::Manipulator2D manipulator2);
public static bool operator == (System.Windows.Input.Manipulations.Manipulator2D manipulator1, System.Windows.Input.Manipulations.Manipulator2D manipulator2);
static member ( = ) : System.Windows.Input.Manipulations.Manipulator2D * System.Windows.Input.Manipulations.Manipulator2D -> bool
Public Shared Operator == (manipulator1 As Manipulator2D, manipulator2 As Manipulator2D) As Boolean
Parameters
- manipulator1
- Manipulator2D
The first Manipulator2D object to compare.
- manipulator2
- Manipulator2D
The second Manipulator2D object to compare.
Returns
true
if the two Manipulator2D objects have the same value; otherwise, false
.
Remarks
The equivalent method for this operator is Manipulator2D.Equals.
Applies to
Συνεργαστείτε μαζί μας στο GitHub
Μπορείτε να βρείτε την πηγή για αυτό το περιεχόμενο στο GitHub, όπου μπορείτε επίσης να δημιουργήσετε και να εξετάσετε ζητήματα και αιτήματα έλξης. Για περισσότερες πληροφορίες, ανατρέξτε στον οδηγό συνεργατών.