MimeTextMatch.RepeatsString Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets a value indicating the number of times the search is to be performed.
public:
property System::String ^ RepeatsString { System::String ^ get(); void set(System::String ^ value); };
public string RepeatsString { get; set; }
member this.RepeatsString : string with get, set
Public Property RepeatsString As String
Property Value
A string indicating the number of times the search is to be performed. The default value is "1".
Examples
// Create an InputBinding.
InputBinding^ myInputBinding = gcnew InputBinding;
MimeTextBinding^ myMimeTextBinding = gcnew MimeTextBinding;
MimeTextMatchCollection^ myMimeTextMatchCollection1 = gcnew MimeTextMatchCollection;
array<MimeTextMatch^>^myMimeTextMatch = gcnew array<MimeTextMatch^>(3);
myMimeTextMatchCollection1 = myMimeTextBinding->Matches;
// Intialize the MimeTextMatch.
for ( myInt = 0; myInt < 3; myInt++ )
{
// Get a new MimeTextMatch.
myMimeTextMatch[ myInt ] = gcnew MimeTextMatch;
// Assign values to properties of the MimeTextMatch.
myMimeTextMatch[ myInt ]->Name = String::Format( "Title{0}", Convert::ToString( myInt ) );
myMimeTextMatch[ myInt ]->Type = "*/*";
myMimeTextMatch[ myInt ]->Pattern = "TITLE>(.*?)<";
myMimeTextMatch[ myInt ]->IgnoreCase = true;
myMimeTextMatch[ myInt ]->Capture = 2;
myMimeTextMatch[ myInt ]->Group = 2;
if ( myInt != 0 )
{
// Assign the Repeats property if the index is not 0.
myMimeTextMatch[ myInt ]->Repeats = 2;
}
else
{
// Assign the RepeatsString property if the index is 0.
myMimeTextMatch[ myInt ]->RepeatsString = "4";
}
myMimeTextMatchCollection1->Add( myMimeTextMatch[ myInt ] );
}
// Create an InputBinding.
InputBinding myInputBinding = new InputBinding();
MimeTextBinding myMimeTextBinding = new MimeTextBinding();
MimeTextMatchCollection myMimeTextMatchCollection1 =
new MimeTextMatchCollection();
MimeTextMatch[] myMimeTextMatch = new MimeTextMatch[3];
myMimeTextMatchCollection1 = myMimeTextBinding.Matches;
// Intialize the MimeTextMatch.
for( myInt = 0 ; myInt < 3 ; myInt++ )
{
// Get a new MimeTextMatch.
myMimeTextMatch[ myInt ] = new MimeTextMatch();
// Assign values to properties of the MimeTextMatch.
myMimeTextMatch[ myInt ].Name = "Title" + Convert.ToString( myInt );
myMimeTextMatch[ myInt ].Type = "*/*";
myMimeTextMatch[ myInt ].Pattern = "TITLE>(.*?)<";
myMimeTextMatch[ myInt ].IgnoreCase = true;
myMimeTextMatch[ myInt ].Capture = 2;
myMimeTextMatch[ myInt ].Group = 2;
if( myInt != 0 )
{
// Assign the Repeats property if the index is not 0.
myMimeTextMatch[ myInt ].Repeats = 2;
}
else
{
// Assign the RepeatsString property if the index is 0.
myMimeTextMatch[ myInt ].RepeatsString = "4";
}
// Add the MimeTextMatch to the collection.
myMimeTextMatchCollection1.Add( myMimeTextMatch[ myInt ] );
}
' Create an InputBinding.
Dim myInputBinding As New InputBinding()
Dim myMimeTextBinding As New MimeTextBinding()
Dim myMimeTextMatchCollection1 As New MimeTextMatchCollection()
Dim myMimeTextMatch(2) As MimeTextMatch
myMimeTextMatchCollection1 = myMimeTextBinding.Matches
' Intialize the MimeTextMatch.
For myInt = 0 To 2
' Get a new MimeTextMatch.
myMimeTextMatch(myInt) = New MimeTextMatch()
' Assign values to properties of the MimeTextMatch.
myMimeTextMatch(myInt).Name = "Title" + Convert.ToString(myInt)
myMimeTextMatch(myInt).Type = "*/*"
myMimeTextMatch(myInt).Pattern = "TITLE>(.*?)<"
myMimeTextMatch(myInt).IgnoreCase = True
myMimeTextMatch(myInt).Capture = 2
myMimeTextMatch(myInt).Group = 2
If myInt <> 0 Then
' Assign the Repeats property if the index is not 0.
myMimeTextMatch(myInt).Repeats = 2
Else
' Assign the RepeatsString property if the index is 0.
myMimeTextMatch(myInt).RepeatsString = "4"
End If
' Add 'MimeTextMatch' instance to collection.
myMimeTextMatchCollection1.Add(myMimeTextMatch(myInt))
Next myInt
Remarks
This property returns the same information as the Repeats property, but as a string rather than as a 32-bit signed integer. A value of "*" corresponds to MaxValue.