SafeBuffer.Write<T>(UInt64, T) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Important
This API is not CLS-compliant.
Writes a value type to memory at the given location.
public:
generic <typename T>
where T : value class void Write(System::UInt64 byteOffset, T value);
[System.CLSCompliant(false)]
public void Write<T> (ulong byteOffset, T value) where T : struct;
[<System.CLSCompliant(false)>]
member this.Write : uint64 * 'T -> unit (requires 'T : struct)
Public Sub Write(Of T As Structure) (byteOffset As ULong, value As T)
Type Parameters
- T
The value type to write.
Parameters
- byteOffset
- UInt64
The location at which to start writing. You may have to consider alignment issues.
- value
- T
The value to write.
- Attributes
Exceptions
The Initialize method has not been called.
Remarks
This method is equivalent to the following code:
*(T*)(bytePtr + byteOffset) = value;
Applies to
See also
Συνεργαστείτε μαζί μας στο GitHub
Μπορείτε να βρείτε την πηγή για αυτό το περιεχόμενο στο GitHub, όπου μπορείτε επίσης να δημιουργήσετε και να εξετάσετε ζητήματα και αιτήματα έλξης. Για περισσότερες πληροφορίες, ανατρέξτε στον οδηγό συνεργατών.