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Quaternion.CreateFromAxisAngle(Vector3, Single) Method

Definition

Creates a quaternion from a unit vector and an angle to rotate around the vector.

public:
 static System::Numerics::Quaternion CreateFromAxisAngle(System::Numerics::Vector3 axis, float angle);
public static System.Numerics.Quaternion CreateFromAxisAngle (System.Numerics.Vector3 axis, float angle);
static member CreateFromAxisAngle : System.Numerics.Vector3 * single -> System.Numerics.Quaternion
Public Shared Function CreateFromAxisAngle (axis As Vector3, angle As Single) As Quaternion

Parameters

axis
Vector3

The unit vector to rotate around.

angle
Single

The angle, in radians, to rotate around the vector.

Returns

The newly created quaternion.

Remarks

axis vector must be normalized before calling this method or the resulting Quaternion will be incorrect.

Applies to