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UnixDomainSocketEndPoint.Equals(Object) Method

Definition

Determines whether the specified object is equal to the current UnixDomainSocketEndPoint.

public:
 override bool Equals(System::Object ^ obj);
public override bool Equals (object? obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean

Parameters

obj
Object

The object to compare with the current UnixDomainSocketEndPoint.

Returns

true if the specified object is equal to the current UnixDomainSocketEndPoint; otherwise, false.

Applies to