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IVsaEngine.Name Property

Definition

Gets or sets the display name of the script engine that is used primarily for identifying individual script engines to users in a hosted environment.

public:
 property System::String ^ Name { System::String ^ get(); void set(System::String ^ value); };
public string Name { get; set; }
member this.Name : string with get, set
Public Property Name As String

Property Value

The value of the script engine's Name property, which may be the empty string.

Applies to