Freigeben über


ConnectedAnimationConfiguration Klasse

Definition

Ein -Objekt, das den Typ der Animation beschreibt, die während einer verbundenen Animation wiedergegeben werden soll.

public ref class ConnectedAnimationConfiguration
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.WinUIContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class ConnectedAnimationConfiguration
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.WinUIContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public class ConnectedAnimationConfiguration
Public Class ConnectedAnimationConfiguration
Vererbung
Object Platform::Object IInspectable ConnectedAnimationConfiguration
Abgeleitet
Attribute

Gilt für: