D3D12_AUTO_BREADCRUMB_NODE1-Struktur (d3d12.h)
Syntax
typedef struct D3D12_AUTO_BREADCRUMB_NODE1 {
const char *pCommandListDebugNameA;
const wchar_t *pCommandListDebugNameW;
const char *pCommandQueueDebugNameA;
const wchar_t *pCommandQueueDebugNameW;
ID3D12GraphicsCommandList *pCommandList;
ID3D12CommandQueue *pCommandQueue;
UINT BreadcrumbCount;
const UINT *pLastBreadcrumbValue;
const D3D12_AUTO_BREADCRUMB_OP *pCommandHistory;
const D3D12_AUTO_BREADCRUMB_NODE1 *pNext;
struct D3D12_AUTO_BREADCRUMB_NODE1;
UINT BreadcrumbContextsCount;
D3D12_DRED_BREADCRUMB_CONTEXT *pBreadcrumbContexts;
} D3D12_AUTO_BREADCRUMB_NODE1;
Member
pCommandListDebugNameA
pCommandListDebugNameW
pCommandQueueDebugNameA
pCommandQueueDebugNameW
pCommandList
pCommandQueue
BreadcrumbCount
pLastBreadcrumbValue
pCommandHistory
pNext
D3D12_AUTO_BREADCRUMB_NODE1
BreadcrumbContextsCount
pBreadcrumbContexts
Anforderungen
Anforderung | Wert |
---|---|
Header | d3d12.h |