D3D12_AUTO_BREADCRUMB_OP-Enumeration (d3d12.h)
Definiert Konstanten, die Render-/Compute-GPU-Vorgänge angeben.
Syntax
typedef enum D3D12_AUTO_BREADCRUMB_OP {
D3D12_AUTO_BREADCRUMB_OP_SETMARKER,
D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT,
D3D12_AUTO_BREADCRUMB_OP_ENDEVENT,
D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED,
D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED,
D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT,
D3D12_AUTO_BREADCRUMB_OP_DISPATCH,
D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION,
D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION,
D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE,
D3D12_AUTO_BREADCRUMB_OP_COPYTILES,
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE,
D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW,
D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW,
D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW,
D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER,
D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE,
D3D12_AUTO_BREADCRUMB_OP_PRESENT,
D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA,
D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION,
D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION,
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME,
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES,
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT,
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64,
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION,
D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE,
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1,
D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION,
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2,
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1,
D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE,
D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO,
D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE,
D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS,
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND,
D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND,
D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION,
D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP,
D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1,
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND,
D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND,
D3D12_AUTO_BREADCRUMB_OP_DISPATCHMESH,
D3D12_AUTO_BREADCRUMB_OP_ENCODEFRAME,
D3D12_AUTO_BREADCRUMB_OP_RESOLVEENCODEROUTPUTMETADATA,
D3D12_AUTO_BREADCRUMB_OP_BARRIER,
D3D12_AUTO_BREADCRUMB_OP_BEGIN_COMMAND_LIST,
D3D12_AUTO_BREADCRUMB_OP_DISPATCHGRAPH,
D3D12_AUTO_BREADCRUMB_OP_SETPROGRAM
} ;
Konstanten
D3D12_AUTO_BREADCRUMB_OP_SETMARKER Wert: (0) |
D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT Wert: (1) |
D3D12_AUTO_BREADCRUMB_OP_ENDEVENT Wert: (2) |
D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED Wert: (3) |
D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED Wert: (4) |
D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT Wert: (5) |
D3D12_AUTO_BREADCRUMB_OP_DISPATCH Wert: (6) |
D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION Wert: (7) |
D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION Wert: (8) |
D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE Wert: (9) |
D3D12_AUTO_BREADCRUMB_OP_COPYTILES Wert: (10) |
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE Wert: (11) |
D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW Wert: (12) |
D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW Wert: (13) |
D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW Wert: (14) |
D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER Wert: (15) |
D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE Wert: (16) |
D3D12_AUTO_BREADCRUMB_OP_PRESENT Wert: (17) |
D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA Wert: (18) |
D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION Wert: (19) |
D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION Wert: (20) |
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME Wert: (21) |
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES Wert: (22) |
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT Wert: (23) |
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64 Wert: (24) |
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION Wert: (25) |
D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE Wert: (26) |
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1 Wert: (27) |
D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION Wert: (28) |
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2 Wert: (29) |
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1 Wert: (30) |
D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE Wert: (31) |
D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO Wert: (32) |
D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE Wert: (33) |
D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS Wert: (34) |
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND Wert: (35) |
D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND Wert: (36) |
D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION Wert: (37) |
D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP Wert: (38) |
D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1 Wert: (39) |
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND Wert: (40) |
D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND Wert: (41) |
Anforderungen
Anforderung | Wert |
---|---|
Unterstützte Mindestversion (Client) | Windows 10 Build 20348 |
Unterstützte Mindestversion (Server) | Windows 10 Build 20348 |
Kopfzeile | d3d12.h |