Freigeben über


MATRIX3X3 Struktur (sensorsstructures.h)

Definiert eine 3x3-Matrix.

Syntax

typedef struct {
  union {
    struct {
      float A11;
      float A12;
      float A13;
      float A21;
      float A22;
      float A23;
      float A31;
      float A32;
      float A33;
    };
    struct {
      VEC3D V1;
      VEC3D V2;
      VEC3D V3;
    };
    float M[3][3];
  };
} MATRIX3X3, *PMATRIX3X3;

Member

A11

Position A11.

A12

Position A12.

A13

Position A13.

A21

Position A21.

A22

Position A22.

A23

Position A23.

A31

Position A31.

A32

Position A32.

A33

Position A33.

V1

Vektor V1.

V2

Vektor V2.

V3

Vektor V3.

M[3]

Matrix

Anforderungen

Anforderung Wert
Header sensorsstructures.h