D3DDDICB_SUBMITHISTORYSEQUENCE Struktur (d3dumddi.h)
Syntax
typedef struct _D3DDDICB_SUBMITHISTORYSEQUENCE {
HANDLE hHwQueue;
UINT64 HwQueueProgressFenceId;
UINT NumHistoryBuffers;
const VOID **HistoryBufferAddresses;
const UINT *HistoryBufferSizes;
UINT PrecisionBits;
D3DDDI_MARKERLOGTYPE MarkerLogType;
UINT RenderCBSequence;
union {
struct {
UINT FirstAPISequenceNumberHigh;
UINT CompletedAPISequenceNumberLow0Size;
UINT CompletedAPISequenceNumberLow1Size;
UINT BegunAPISequenceNumberLow0Size;
UINT BegunAPISequenceNumberLow1Size;
};
UINT BatchedMarkerDataCount;
};
union {
struct {
const UINT *pCompletedAPISequenceNumberLow0;
const UINT *pCompletedAPISequenceNumberLow1;
const UINT *pBegunAPISequenceNumberLow0;
const UINT *pBegunAPISequenceNumberLow1;
};
const D3DDDI_BATCHEDMARKERDATA *pBatchedMarkerData;
};
UINT TimestampArrayStride;
D3DKMT_HANDLE HistorySequenceCompletionSyncObject;
UINT64 HistorySequenceCompletionFenceValue;
} D3DDDICB_SUBMITHISTORYSEQUENCE;
Member
hHwQueue
HwQueueProgressFenceId
NumHistoryBuffers
HistoryBufferAddresses
HistoryBufferSizes
PrecisionBits
MarkerLogType
RenderCBSequence
FirstAPISequenceNumberHigh
CompletedAPISequenceNumberLow0Size
CompletedAPISequenceNumberLow1Size
BegunAPISequenceNumberLow0Size
BegunAPISequenceNumberLow1Size
BatchedMarkerDataCount
pCompletedAPISequenceNumberLow0
pCompletedAPISequenceNumberLow1
pBegunAPISequenceNumberLow0
pBegunAPISequenceNumberLow1
pBatchedMarkerData
TimestampArrayStride
HistorySequenceCompletionSyncObject
HistorySequenceCompletionFenceValue
Anforderungen
Anforderung | Wert |
---|---|
Header | d3dumddi.h |