D3D12DDI_VIEW_INSTANCE_LOCATION-Struktur (d3d12umddi.h)
Zeigen Sie instance Speicherort an.
Syntax
typedef struct D3D12DDI_VIEW_INSTANCE_LOCATION {
UINT ViewportArrayIndex;
UINT RenderTargetArrayIndex;
} D3D12DDI_VIEW_INSTANCE_LOCATION;
Member
ViewportArrayIndex
Viewport-Arrayindex.
RenderTargetArrayIndex
Rendern des Zielarrayindexes.
Anforderungen
Anforderung | Wert |
---|---|
Header | d3d12umddi.h |