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CameraIntrinsics(Vector2, Vector2, Vector3, Vector2, UInt32, UInt32) Konstruktor

Definition

Erstellt eine instance einer CameraIntrinsics.

public:
 CameraIntrinsics(float2 focalLength, float2 principalPoint, float3 radialDistortion, float2 tangentialDistortion, unsigned int imageWidth, unsigned int imageHeight);
 CameraIntrinsics(float2 const& focalLength, float2 const& principalPoint, float3 const& radialDistortion, float2 const& tangentialDistortion, uint32_t const& imageWidth, uint32_t const& imageHeight);
public CameraIntrinsics(Vector2 focalLength, Vector2 principalPoint, Vector3 radialDistortion, Vector2 tangentialDistortion, uint imageWidth, uint imageHeight);
function CameraIntrinsics(focalLength, principalPoint, radialDistortion, tangentialDistortion, imageWidth, imageHeight)
Public Sub New (focalLength As Vector2, principalPoint As Vector2, radialDistortion As Vector3, tangentialDistortion As Vector2, imageWidth As UInteger, imageHeight As UInteger)

Parameter

focalLength
Vector2 Vector2

float2

Die Brennweite der Kamera.

principalPoint
Vector2 Vector2

float2

Der Hauptpunkt der Kamera.

radialDistortion
Vector3 Vector3

float3

Der radiale Verzerrungskoeffizienten der Kamera.

tangentialDistortion
Vector2 Vector2

float2

Der tangentiale Verzerrungskoeffizienten der Kamera.

imageWidth
UInt32

unsigned int

uint32_t

Die Bildbreite der Kamera in Pixel.

imageHeight
UInt32

unsigned int

uint32_t

Die Bildhöhe der Kamera in Pixel.

Windows-Anforderungen

Gerätefamilie
Windows 10, version 1809 (eingeführt in 10.0.17763.0)
API contract
Windows.Foundation.UniversalApiContract (eingeführt in v7.0)

Gilt für: