Freigeben über


Printing3DTexture2CoordMaterialGroup.Texture Eigenschaft

Definition

Ruft die Textur der Materialgruppe ab oder legt sie fest.

public:
 property Printing3DModelTexture ^ Texture { Printing3DModelTexture ^ get(); void set(Printing3DModelTexture ^ value); };
Printing3DModelTexture Texture();

void Texture(Printing3DModelTexture value);
public Printing3DModelTexture Texture { get; set; }
var printing3DModelTexture = printing3DTexture2CoordMaterialGroup.texture;
printing3DTexture2CoordMaterialGroup.texture = printing3DModelTexture;
Public Property Texture As Printing3DModelTexture

Eigenschaftswert

Die Textur der Materialgruppe.

Windows-Anforderungen

Gerätefamilie
Windows 10 (eingeführt in 10.0.10586.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Graphics.Printing3D.Printing3DContract (eingeführt in v2.0)

Gilt für: