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SkinnedEffect.SetBoneTransforms Method

Microsoft Silverlight will reach end of support after October 2021. Learn more.

Sets an array of bone transform matrices for a SkinnedEffect.

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics.Extensions (in Microsoft.Xna.Framework.Graphics.Extensions.dll)

Syntax

'Declaration
Public Sub SetBoneTransforms ( _
    boneTransforms As Matrix() _
)
public void SetBoneTransforms(
    Matrix[] boneTransforms
)

Parameters

  • boneTransforms
    Type: array<Microsoft.Xna.Framework.Matrix[]
    An array of bone transformation matrices; the maximum number of bones (matrices) allowed is 72.

Version Information

Silverlight

Supported in: 5

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.