IDirect3DMobileDevice::SetRenderState (Windows CE 5.0)
This method is used to assign values to specific render states.
HRESULT SetRenderState( D3DMRENDERSTATETYPE State, DWORD Value);
Parameters
- State
[in] A D3DMRENDERSTATETYPE value that identifies the render type to set. - Value
[in] A DWORD value containing the data associated with the render state.
Return Values
This method returns D3DM_OK if it can successfully set the render state.
If illegal values are passed into this render state, a blend error of D3DMERR_DRIVERINVALIDCALL (see D3DMERR Values) is set.
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.
See Also
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