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IDirect3DMobileDevice::GetMaterial (Windows CE 5.0)

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This method retrieves the current material properties for the device.

HRESULT GetMaterial(  D3DMMATERIAL* pMaterial,  D3DMFORMAT* pFormat);

Parameters

  • pMaterial
    [out] Pointer to a D3DMMATERIAL structure to fill with the currently set material properties.
  • pFormat
    [in] A pointer to a member of the D3DMFORMAT enumerated type that describes the format of the material.

Return Values

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Requirements

OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.

See Also

IDirect3DMobileDevice | D3DMMATERIAL | D3DMFORMAT

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