IDirect3DMobileBaseTexture::GetLOD (Windows CE 5.0)
This method returns a value clamped to the maximum level of detail (LOD) set for a managed texture.
DWORD GetLOD();
Parameters
None.
Return Values
A DWORD value, limited to the maximum LOD value (one less than the total number of levels).
Remarks
IDirect3DMobileBaseTexture::GetLOD is used for LOD control of managed textures. This method returns 0 on nonmanaged textures.
This method applies to the IDirect3DMobileTexture interface, which inherits from IDirect3DMobileBaseTexture.
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.
See Also
IDirect3DMobileBaseTexture | IDirect3DMobileTexture
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