Freigeben über


DDHAL_FLIPVPORTDATA (Windows CE 5.0)

Send Feedback

This structure contains the information necessary for the video port to perform a flip. This structure passes the information to the DirectDraw hardware abstraction layer (DDHAL) FlipVideoPort callback function.

typedef struct _DDHAL_FLIPVPORTDATA {LPDDRAWI_DIRECTDRAW_LCLlpDD;LPDDRAWI_DDVIDEOPORT_LCLlpVideoPort;LPDDRAWI_DDRAWSURFACE_LCLlpSurfCurr;LPDDRAWI_DDRAWSURFACE_LCLlpSurfTarg;HRESULTddRVal;LPDDHALVPORTCB_FLIPFlipVideoPort;} DDHAL_FLIPVPORTDATA;

Members

  • lpDD**
    Pointer to the DDRAWI_DIRECTDRAW_LCL structure that represents the DirectDraw object.
  • lpVideoPort**
    Pointer to the DDRAWI_DDVIDEOPORT_LCL structure that represents this video port.
  • lpSurfCurr**
    Pointer to the DDRAWI_DDRAWSURFACE_LCL structure that represents the current surface.
  • lpSurfTarg
    Pointer to the DDRAWI_DDRAWSURFACE_LCL structure that represents the target surface, which is the surface to which the data will be flipped.
  • ddRVal**
    Passes the DirectDraw return values.
  • FlipVideoPort**
    This member is used by DirectDraw and should not be filled in by the driver.

Requirements

OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
Header: Ddrawi.h.

See Also

FlipVideoPort | DDRAWI_DIRECTDRAW_LCL | Video Port Structures

Send Feedback on this topic to the authors

Feedback FAQs

© 2006 Microsoft Corporation. All rights reserved.