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D3DM_SETLIGHT (Windows CE 5.0)

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This structure contains the contents of a D3DMOP_SETLIGHT command token (see D3DM_OPERATION), which is used to activate or deactivate a light.

typedef struct _D3DM_SETLIGHT {  DWORD Index;  D3DM_SETLIGHT_DATATYPE DataType;} D3DM_SETLIGHT, * LPD3DM_SETLIGHT;

Members

  • Index
    A DWORD value that identifies a specific light.
  • DataType
    An element of the D3DM_SETLIGHT_DATATYPE enumeration identifying the new setting for the light identified by Index. This member can be set to either D3DM_SETLIGHT_ENABLE or D3DM_SETLIGHT_DISABLE.

Requirements

OS Versions: Windows CE 5.0
Header: D3dmddk.h.

See Also

Direct3D Mobile Driver Structures | D3DM_SETLIGHT_WITHDATA | D3DM_OPERATION | D3DM_SETLIGHT_DATATYPE

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