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OBJTYPEINFO (Windows CE 5.0)

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This structure is used to store information about an object type.

typedef struct tagObjTypeInfo {UINT cbStruct;OBJTYPENAMEW szObjType;UINT uFlags;WCHAR szName[80];UINT cObjects;UINT cbAllObj;FILETIME ftLastModified;} OBJTPYEINFO, *POBJTYPEINFO;

Members

  • cbStruct
    Size of the structure in bytes. This member is populated by the server before the structure is passed into the GetObjTypeInfo device module function.
  • szObjType**
    Null-terminated string that contains the name of the object type. This member is populated by the server before the structure is passed into the GetObjTypeInfo device module function.
  • uFlags
    Reserved.
  • szName
    Null-terminated string that contains the name of a file system object storing all these objects. The device provider should populate this member in its GetObjTypeInfo implementation.
  • cObjects
    Number of existing objects of this type. The device provider should populate this member in its GetObjTypeInfo implementation.
  • cbAllObj
    Total number of bytes used to store existing objects. The device provider should populate this member in its GetObjTypeInfo implementation.
  • ftLastModified
    Specifies the last time any object was modified. The device provider should populate this member in its GetObjTypeInfo implementation.

Requirements

OS Versions: Windows CE 2.0 and later.
Header: Cesync.h.

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