OBJTYPEINFO (Windows CE 5.0)
This structure is used to store information about an object type.
typedef struct tagObjTypeInfo {UINT cbStruct;OBJTYPENAMEW szObjType;UINT uFlags;WCHAR szName[80];UINT cObjects;UINT cbAllObj;FILETIME ftLastModified;} OBJTPYEINFO, *POBJTYPEINFO;
Members
- cbStruct
Size of the structure in bytes. This member is populated by the server before the structure is passed into the GetObjTypeInfo device module function. - szObjType**
Null-terminated string that contains the name of the object type. This member is populated by the server before the structure is passed into the GetObjTypeInfo device module function. - uFlags
Reserved. - szName
Null-terminated string that contains the name of a file system object storing all these objects. The device provider should populate this member in its GetObjTypeInfo implementation. - cObjects
Number of existing objects of this type. The device provider should populate this member in its GetObjTypeInfo implementation. - cbAllObj
Total number of bytes used to store existing objects. The device provider should populate this member in its GetObjTypeInfo implementation. - ftLastModified
Specifies the last time any object was modified. The device provider should populate this member in its GetObjTypeInfo implementation.
Requirements
OS Versions: Windows CE 2.0 and later.
Header: Cesync.h.
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