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KEYBDINPUT (Windows CE 5.0)

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This structure contains information about a simulated keyboard event.

typedef struct tagKEYBDINPUT {  WORD wVk;  WORD wScan;  DWORD dwFlags;  DWORD time;  ULONG_PTR dwExtraInfo;} KEYBDINPUT, *PKEYBDINPUT;

Members

  • wVk
    Provides a virtual-key code. The code must be a value in the range 1 to 254. For more information on virtual-key codes, see Virtual-Key Codes. The Winuser.h header file provides macro definitions (VK_*) for each value. If the dwFlags member specifies KEYEVENTF_UNICODE, then wVk must be 0.
  • wScan
    Provides a hardware scan code for the key. If dwFlags specifies KEYEVENTF_UNICODE, then wScan specifies a Unicode character that is to be sent to the foreground application.
  • dwFlags
    Provides various aspects of a keystroke. This member can be a combination of the following values.
    Flag Description
    KEYEVENTF_EXTENDEDKEY Indicates that the scan code was preceded by a prefix byte that has the value 0xE0 (224).
    KEYEVENTF_KEYUP Indicates that the key is being released. If this flag is not present, then the key is being pressed.
    KEYEVENTF_SCANCODE Not supported.
    KEYEVENTF_UNICODE Not supported.
  • time
    Data in this member is ignored.
  • dwExtraInfo
    Data in this member is ignored.

Requirements

OS Versions: Windows CE 2.0 and later.
Header: Winuser.h.

See Also

Keyboard Structures | INPUT | Virtual-Key Codes | SendInput | GetMessage | PeekMessage | TranslateMessage

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