Joining and Leaving a Multicast Group (Windows CE 5.0)
Before a host can receive IP multicast datagrams, it must become a member of one or more IP multicast groups. The following code example for IPv4 shows how a process requests to join a multicast group by using the setsockopt function.
struct ip_mreq mreq;
// mreq is the ip_mreqstructure
{
struct in_addr imr_multiaddr; //The multicast group to join
struct in_addr imr_interface; //The interface to join on
}
#define RECV_IP_ADDR "225.6.7.8" // An arbitrary multicast address
mreq.imr_multiaddr.s_addr = inet_addr(RECV_IP_ADDR);
mreq.imr_interface.s_addr = INADDR_ANY;
err = setsockopt(
sock,
IPPROTO_IP,
IP_ADD_MEMBERSHIP,
(char*)&mreq,
sizeof(mreq));
A socket must bind to an address before calling setsockopt.
Every multicast group membership is associated with a single interface. It is possible to join the same group on more than one interface. To choose the default multicast interface, use INADDR_ANY as the address for imr_interface. To choose a specific interface capable of multicasting, use one of the host's local addresses.
The following code example for IPv4 shows how to leave a multicast group.
struct ip_mreq mreq;
setsockopt(
sock,
IPPROTO_IP,
IP_DROP_MEMBERSHIP,
(char*)&mreq,
sizeof(mreq));
The memberships associated with a socket are dropped when the socket is closed, or the process holding the socket is terminated. However, more than one socket may claim a membership in a particular group, and the host remains a member of that group until the last membership is dropped.
See Also
Creating an IP Multicast Application
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