Freigeben über


IVsCommonMessagePumpClientEvents.OnHandleSignaled Method

The event is raised when a handle is signaled. Client implementations should decide if the wait can continue based on which handle(s) have been signaled so far.

Namespace:  Microsoft.VisualStudio.Shell.Interop
Assemblies:   Microsoft.VisualStudio.Shell.Interop.10.0 (in Microsoft.VisualStudio.Shell.Interop.10.0.dll)
  Microsoft.VisualStudio.Shell.12.0 (in Microsoft.VisualStudio.Shell.12.0.dll)

Syntax

'Declaration
Function OnHandleSignaled ( _
    nHandle As UInteger, _
    <OutAttribute> ByRef pfContinue As Boolean _
) As Integer
int OnHandleSignaled(
    uint nHandle,
    out bool pfContinue
)
int OnHandleSignaled(
    [InAttribute] unsigned int nHandle, 
    [OutAttribute] bool% pfContinue
)
abstract OnHandleSignaled : 
        nHandle:uint32 * 
        pfContinue:bool byref -> int
function OnHandleSignaled(
    nHandle : uint, 
    pfContinue : boolean
) : int

Parameters

  • nHandle
    Type: UInt32

    The handle.

  • pfContinue
    Type: Boolean%

    If false, tells the common message pump to quit and return S_OK.

Return Value

Type: Int32
If the method succeeds, it returns S_OK. If it fails, it returns an error code.

.NET Framework Security

See Also

Reference

IVsCommonMessagePumpClientEvents Interface

Microsoft.VisualStudio.Shell.Interop Namespace