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Hitting a Breakpoint

The following describes the process when the debug engine (DE) hits a breakpoint while running or stepping:

Troubleshooting a Hit Breakpoint

  1. The DE sends an IDebugBreakpointEvent2 interface as an EVENT_SYNC_STOP.

  2. The session debug manager (SDM) calls IDebugBreakpointEvent2:::EnumBreakpoints to get the breakpoint that was hit.

See Also

Concepts

Calling Debugger Events