QueuedBuild Class
Inheritance Hierarchy
System.Object
Microsoft.TeamFoundation.Build.Server.QueuedBuild
Namespace: Microsoft.TeamFoundation.Build.Server
Assembly: Microsoft.TeamFoundation.Build.Server (in Microsoft.TeamFoundation.Build.Server.dll)
Syntax
'Declaration
<ClassVisibilityAttribute(ClientVisibility.Internal)> _
<CallOnDeserializationAttribute("AfterDeserialize")> _
<RequiredClientServiceAttribute("BuildServer")> _
Public NotInheritable Class QueuedBuild
[ClassVisibilityAttribute(ClientVisibility.Internal)]
[CallOnDeserializationAttribute("AfterDeserialize")]
[RequiredClientServiceAttribute("BuildServer")]
public sealed class QueuedBuild
[ClassVisibilityAttribute(ClientVisibility::Internal)]
[CallOnDeserializationAttribute(L"AfterDeserialize")]
[RequiredClientServiceAttribute(L"BuildServer")]
public ref class QueuedBuild sealed
[<Sealed>]
[<ClassVisibilityAttribute(ClientVisibility.Internal)>]
[<CallOnDeserializationAttribute("AfterDeserialize")>]
[<RequiredClientServiceAttribute("BuildServer")>]
type QueuedBuild = class end
public final class QueuedBuild
The QueuedBuild type exposes the following members.
Constructors
Name | Description | |
---|---|---|
QueuedBuild |
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Properties
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Methods
Name | Description | |
---|---|---|
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.